Title: E3 2011: The Politics of Tera
Tags: mmoah, Tera Gold
Blog Entry: I've said many stuff about Tera inside past. I'm a pretty huge advocate on the action-MMO which requires lots of skill to learn successfully. The combat for melee characters feels such as a really hard hack-n-slash, and such as a third-person-shooter for Tera Items ranged characters. But the truth is, playing Tera skillfully requires more than merely fast reactions. There's an aspect towards the MMO that's mentioned only in passing if this was first announced, specifically Tera's Political System. MMOs experienced player housing before, and turf-wars aren't new, even so the Political System is something more important entirely. There are two tiers towards the political system -- the Vanarchs, who are such as the lords of an section with the world map, as well as the Exarch, who will be the ruler connected with an entire continent. While the path to your Exarch continues to be unknown, the road to becoming a Vanarch is apparent. In actual fact there are 2 paths -- being excessively efficient at slaying other players in PvP to be able to attain a really high rank, or by winning the most popular vote over the week-long election that may place every a 3 week period. However you choose to do it, as soon as you attain the position of Vanarch, you receive access to special mounts, buy your name slapped for the part on the map you possess, and gain the opportunity to influence certain facets of your map section. You can raise or lower the taxes from the area, thereby altering the overall cost from the goods (and exactly how much money ultimately lines your pocket). You can also throw people in prison (assumedly the NPCs, not the members) for just about any number of reasons. If being tyrannical isn't look, you may improve the state from the land by attracting specialty vendors and enable or disable people-killing (open-world PvP) as part of your territory, even run your events. A currency called Policy Points has getting some sort of influence over your be in power. The details are unclear, but it really is entirely possible that points have to become spent to truly create events/alter taxes/change the final state of things. One thing is see-through -- the ultimate way to be a leader is for being well-known and well-loved. Tera could finish up having one with the best communities consequently. Or it can be full of Tera Gold empty political promises.